To combat the emotional and psychological burden of the pandemic, and to boost mental health, skill-based gaming could be used to provide the excitement of real-life sport and competition at home, according to Dr Subi Chaturvedi, Industry Expert and Chief of Corporate & Public Affairs, Zupee.
The conference, 'Fit women, fit families, fit India', organized by FICCI in association with Ministry of Youth Affairs and Sports and Ministry of Women and Child Development saw top policy makers, sportswomen and renowned names from technology, news and entertainment industry get together to discuss how women against all adversity, have risen in the field of sports, both within the country as well as on a global level.
Speaking on the Fit India Movement panel, Dr Subi Chaturvedi, said, “Skill-based educational games are carving a new segment in online gaming as they offer healthy competition and incentivized learning to the users. While the pandemic has rendered a lot of us home-bound, the spirit of sport, gaming and competing has been kept alive by companies like Zupee.
Now, the focus is on gamification of education, healthcare, governance and strategy to offer valuable solutions to the problems of unemployment, skilling and literacy. While physical health is definitely important, we cannot ignore mental and emotional health & I believe tech-led innovation is the way forward.