Review

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Quite arresting this

Bioshock Infinite is the third in the Bioshock series. Set in the fantasy floating city of Columbia, you are a private investigator who is hired to find ‘the girl’. like in real life politics and religion are a heady here in Columbia as well. The girl has super natural powers and you are on the run as the mark on your hand classifies you as the “false shepherd”. While on the run you will ally with the resistance called the “Vox Populi” who will aid you to survive. The environment changes as the game progresses, from bright and sunny to dark & morbid with burning streets.

like the first Bioshock’s plasmids, you have Columbia’s version which are called vigors. Vigors can be thrown, or used to charge at impossible speeds or to generate a shockwave to weaken the enemy and then finish off with a regulation pistol. Due to the wide open spaces, combat is varied.

Your enemies will come at you from all directions and interestingly in a dizzying array of platforms (airships) and distances (snipers). All through this Elizabeth is with you, tossing health packs, opening doors etc. She also pulls a few cool tricks.

A word of advice, be careful with your upgrades and ammo. As you will be forced to choose and when you run out of ammo you will end up with an un-upgraded weapon and that could leave you in a very awkward position.

The game is beautifully made with lush landscapes begging you to come and explore every nook and cranny. Worth acquiring and playing.

—Deebashree Mohanty

Daily Pioneer
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